"Signals allow the manipulation of a process from outside its domain as well as allowing the process to manipulate itself or copies of itself (children)."

"Signal(3) - SIGQUIT - quit program"

https://www.freebsd.org/cgi/man.cgi?query=signal&sektion=3&apropos=0&manpath=FreeBSD+11.0-RELEASE+and+Ports

See also https://sites.google.com/ste/sparks31commo/.

April 15, 2014

The (Second) Most Important Thing

Another selection from Sell Your Cloak:

The most important thing you need, besides the right mindset and skills package, is shelter. In North America it rains, snows, gets sweltering hot, and bone-chilling cold. That's our normal weather, and some places get more of it than others. You need to get out of the precipitation, keep the wind off you, and keep from getting too hot or cold. You also need a place to safely keep your kit and set up your workshop/lab. This is one of the major shortcomings with the “bug out” strategy. It doesn't place enough emphasis on having what amounts to a viable base of operations. What it comes down to is if your current residence isn't good enough to remain viable after any number of bad things happening, you need to fix matters. You either improve your existing digs, or move.


Survival Groups

From my upcoming book, Sell Your Cloak:

The basic survival group consists of around five close friends who all live within an hour's drive of one another. The group should not be more than 10-12 people. If it reaches that size, it should split in two. Your group should meet once a week to practice together. If it can't, then you don't have a group. The group should communicate with each other, even if only a quick status update, at least once every couple of days. If your collection of like-minded friends expands to more than 10 people, the association of groups should meet once a month to practice with one another. The association should all be within an hour's drive of one another.